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Weapon Wheel & Pickups

Seen in official footage
Type
Gameplay system
First evidenced
2026-08-27

The Extended Look showed GTA 6's combat loop in enough detail to establish two things: the radial weapon wheel returns, maintained separately per protagonist, and weapons dropped by downed enemies can be picked up fluidly mid-fight rather than by standing over them. The per-character loadout split matters because it interlocks with the dual-protagonist system — Jason and Lucia visibly carry different arsenals. Ammunition handling, holstering rules and inventory limits remain unshown.

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Last verified 2026-08-28 · See what changed recently